AI Insights · Timothy · October 2022
Top 5 2D Realistic Games Performance in France Q3 2022
Discover how the top 5 2D realistic games performed on a unified platform in France during Q3 2022, with insights on downloads, revenue, and active users.
In Q3 2022, the top 5 2D realistic games in France exhibited a variety of performance trends across downloads, revenue, and active users, according to Sensor Tower data.
Evony from TOP GAMES INC. saw weekly downloads begin at 15.5K at the end of June, peaking at 26.7K in late July, before declining to 16.3K by the end of September. Weekly revenue fluctuated, starting at $107K, dipping to around $86K mid-September, and rising again to $103K by the end of the quarter. Active users showed a notable rise from 76.3K at the start of the quarter to a peak of 95.7K in late July, then gradually decreased to 77.3K by the end of September.
The Grand Mafia by Phantix Games demonstrated a steady download rate, beginning at 8.2K in late June and peaking at 10.2K in late August before dropping to 6.3K by the end of September. Revenue showed fluctuations, starting at $79.8K, peaking at $95.4K in early August, and ending at $79.9K in late September. Active users remained relatively stable, hovering around 64.8K at the start of the quarter and ending at 60.8K.
Mafia City: War of Underworld, another title from Phantix Games, had a declining trend in downloads, from 8.5K in early July to 4.4K by the end of September. Revenue remained fairly stable, starting at $81.1K and ending at $82.3K, with a peak of $94.5K in early August. Active users decreased steadily from 44.9K in late June to 34.2K by the end of September.
Belote.com - Coinche & Belote by GameDuell GmbH saw its downloads peak at 15.2K in mid-August, starting from 8.5K at the end of June and ending at 10.6K in late September. Revenue increased from $70.4K at the start of the quarter to a peak of $89.7K in late August, ending at $81.3K. Active users showed a slight fluctuation, beginning at 171K, peaking at 185.6K in mid-August, and ending at 173.4K.
Finally, June’s Journey: Hidden Objects by wooga experienced a steady increase in downloads, from 9.7K at the end of June to 12.2K by the end of September. Revenue showed variability, starting at $91K, dipping to $62K in late August, and peaking at $110K by the end of the quarter. Active users remained strong, starting at 185.4K and ending at 187.5K.
These insights provide a glimpse into the performance of top 2D realistic games in France for Q3 2022. For more detailed analytics and insights, visit Sensor Tower.